At GameSoundCon last year we heard the message that a lot of people are using Unreal Engine 3 and a lot of people are using FMOD Designer – but that they don’t work together. We listened to long-time ...
Firelight CEO Brett Paterson has spoken about the future of the audio engine, and its current shortcomings, in an interview with music4games. While he says that the low-level programmer API is "so ...
The new technology will be previewed at the 2011 Game Developer Conference in San Francisco. Firelight Technologies’ Sales & Business Manager Martin Wilkes enthuses: “Building on the FMOD Ex API and ...
GameSpot may get a commission from retail offers. Since its beginnings in 2002, Firelight Technologies has been expanding and working on improving FMOD, a sound engine used in such games as World of ...
GarageGames, the leading technology provider for independent game developers, has partnered with Firelight Technologies, a world-wide industry leader in game audio systems, to offer FMOD Ex to all ...
Personal Audio and Firelight Technologies announced today the commencement of a collaboration to combine their two powerful and complementary audio and sound FX solutions. FMOD’s unparalleled power ...
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